Talisman uses the same controls as all other ZunTzu gameboxes. Consult the ZunTzu help.
There is no online lobby like with VASSAL, you have to find your own opponents and connect directly to each other.
Search found 38 matches
- 31 Oct 2017, 14:27
- Forum: General discussion
- Topic: Zun Tzu and Talisman:
- Replies: 1
- Views: 5691
- 08 Apr 2013, 08:43
- Forum: Game boxes
- Topic: Avalon Hill 1914, Tactics II
- Replies: 3
- Views: 7951
There are VASSAL modules available for both games:
http://www.vassalengine.org/wiki/Module:1914
http://www.vassalengine.org/wiki/Module:Tactics_II
http://www.vassalengine.org/wiki/Module:1914
http://www.vassalengine.org/wiki/Module:Tactics_II
- 25 Feb 2013, 13:39
- Forum: Game boxes
- Topic: Talisman 4th Edition game box?
- Replies: 2
- Views: 4603
- 02 Sep 2011, 07:30
- Forum: ZunTzu 2.0
- Topic: Status
- Replies: 22
- Views: 31509
- 07 Apr 2010, 08:18
- Forum: Game boxes
- Topic: How do you specify initial map zoom?
- Replies: 2
- Views: 2466
- 09 Mar 2010, 16:19
- Forum: ZunTzu 2.0
- Topic: Project statement
- Replies: 8
- Views: 16952
I think I misunderstood the part about the access points. The problems with chat are (unless I missed something): - no history, once the text fades it's gone, and that is not always convenient, it means you have to keep paying attention or you might miss something - some of the player colors make te...
- 09 Mar 2010, 09:37
- Forum: ZunTzu 2.0
- Topic: Project statement
- Replies: 8
- Views: 16952
Silverlight is a very young, immature and unproven technology. I am worried about the performance and the general pain that web applications are. It is nice to have cross-platform ability, but I'd rather see a well performing windows only application than a cross-platform hog web-app. A non-web app ...
- 05 Mar 2010, 21:05
- Forum: Game boxes
- Topic: Units that should be hidden from the other player(s).
- Replies: 2
- Views: 2891
- 05 Mar 2010, 08:17
- Forum: Game boxes
- Topic: Scenario Help.
- Replies: 7
- Views: 4136
- 05 Mar 2010, 08:05
- Forum: Game boxes
- Topic: Scenario Help.
- Replies: 7
- Views: 4136
- 04 Mar 2010, 11:40
- Forum: Game boxes
- Topic: Scenario Help.
- Replies: 7
- Views: 4136
- 01 Mar 2010, 16:54
- Forum: Technical support
- Topic: resolution 75 dpi - 150 dpi
- Replies: 3
- Views: 4599
- 05 Feb 2010, 10:19
- Forum: Game boxes
- Topic: Help Needed With Counters.
- Replies: 17
- Views: 7231
- 05 Feb 2010, 10:02
- Forum: Game boxes
- Topic: Help Needed With Counters.
- Replies: 17
- Views: 7231
- 05 Feb 2010, 08:50
- Forum: Game boxes
- Topic: Help Needed With Counters.
- Replies: 17
- Views: 7231
With the 4 coordinates you determine the rectangle of the area where you counters are in that graphic. By using the rows and columns attributes you can have ZunTzu automatically split up that area in equal division by the number of rows (vertically) and columns (horizontally). So, another example: Y...