Hi, i´m trying to make a world in flames module, I have the maps not scanned in jpeg, and i can´t know what is its resolution in ppis. Can i use them, or I need to know the resolution?
any method to know the dpsi of those maps? thanks in advance
Scanning map
Moderators: Ichibrothers, Cambronne
I'd save yourself the trouble and first ask the permission of and then use the nicely drawn maps found in the VASSAL module. See http://www.theletterj.net/ for the module (which is just a .zip file like what a .ztb is).
"Fat, drunk, and stupid is no way to go through life, son."
-Dean Vernon Wormer
-Dean Vernon Wormer
Beren, you should not trust the 72 dpi value. It is often just a default value used by bitmap graphics editors when the value is undetermined.
Use your best judgement to evaluate the relative scale of each image, then put everything to the same scale by downsizing the images with the highest definition, and declare everything as 150 dpi in ZunTzu.
If you have high definition scans for the counters, you can save them at double definition - relative to the maps - and then declare them as 300 dpi in ZunTzu.
Use your best judgement to evaluate the relative scale of each image, then put everything to the same scale by downsizing the images with the highest definition, and declare everything as 150 dpi in ZunTzu.
If you have high definition scans for the counters, you can save them at double definition - relative to the maps - and then declare them as 300 dpi in ZunTzu.
Jerome, ZunTzu developer.