I gave ZunTzu a test run yesterday using the VG Civil War gamebox. I was quite impressed with what I saw. As a long time VASSAL user that has contributed to that community by supplying several modules, I'd be interested in creating some gameboxes for this program - eventually. I think that it's very close, but will need a few features to really make it robust. As BennyB wrote, a look at some of the assets that VASSAL has may give an idea of what needs or could be added - and I'm confident that work is and will continue to progress on this platform.
I really like the way that the zoom/scroll works, excellent job!
The package has a very professional look, great animations and the multiplayer functions seem top notch.
Overall, great job - again, very impressed with what I have seen so far.
I'm curious (if you care to divulge) what programming language is this written in? Is this a .net architecture?
Thanks and keep up the good work, I will be keeping an eye on this project and will be happy to help contribute when my time allows!
Edit:
I should expand upon what I see could be additional features that ZT might include if possible (and apologies if some of these are already in there, I haven't had a lot of time to dedicate to testing this program as of yet):
• hexgrid, snap to grid or zone/area, snap to zone (for centering counters in hexes)
• LOS tool (thread)
• "marked moved" feature for moved pieces
• text tool for adding comments to pieces
• grouping of pieces. For example, you might specify that a piece is a "marker" and that marker can be placed upon other pieces via a mouse click or keyboard shortcut (not sure if this is possible)
• Clone and Delete traits(features) for pieces - for markers or other pieces that are frequently used and then removed from the map during play.
• "Does not stack" trait that can be applied to pieces that shouldn't be stacked with other pieces
• center on opponents move feature
• hidden/masked pieces - set ownership to a certain player (as mentioned before)
Those are off the top of my head, I'll add to the list if you like as I recall other features of VASSAL. Some Cyberboard users may throw some suggestions in here as well as it has some nice features that VASSAL doesn't offer (make the best of all worlds!

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