Forum Registration, Suggestions/Requests, Bugs:
Posted: 26 Sep 2011, 09:10
First I would like to say I was looking for a virtual board/card game creation tool and I ended up finding "Battlegrounds" Which did some neat stuff, but they charge $40 for the game host and $20 per person that plays with you which is outrageous. I found ZunTzu and so far I find it to do everything I need it to do, I love how smooth and seamless it is compared to other software out there, but it seems to be a little shy on features. Either way, I love this software and hope it remains free.
Second: It took me two days to register so that I could post on the forum, the registration form kept telling me I was entering an invalid CAPTCHA. Maybe I was? I got temporary IP banned multiple times though because I kept failing. Just wanted to let off some steam there after two days of trying to sign up here
Third: Suggestions/Requests
1. Currently the only way to move entire stacks at once is to bug out the split function by continuing to hold CTRL when you let go of the split stack. This may be intentional, if it is then it doesn't really flow like the rest of the software. It is really jittery and I think it should be changed that whenever your holding SHIFT you can just drag and drop a whole stack as if it was a single card/counter.
2. When moving pieces from board to board, it is EXTREMELY time consuming. In addition to #1. I think the SHIFT key, when held down, should have additive functionality. For example, hold shift and click 5 different cards/counters should select all 5 of them, even if they aren't stacked, even if they aren't the same, then you should be able to drag all 5 where-ever you want.
3. This is probably a loooong shot for a far future update, but it would be cool to have a clean drag and drop type of creation method instead of using xml. I'm fine with xml, but it would just be nice if it were more streamlined.
4.
Fourth: Bugs
1. If you put a symbol in a scenario description, like "&" for example, Zuntzu will not detect the scenario, you will also get a non-fatal error when going to open a scenario.
2. If you hold an object and then hold spacebar the program crashes.
3.
I don't remember all the other things, I'll have to get back to you guys
Side Note: I'm running Windows 7 64bit and cannot host a game. Software says game was hosted fine, no firewalls, router is DMZed and port forwarded just in case, UAC is off, all clients get the timed out message.
P.S. How do you designate an object is a card rather can a counter so counters don't stack on them?
I'll probably have more to write later after I remember everything.
Second: It took me two days to register so that I could post on the forum, the registration form kept telling me I was entering an invalid CAPTCHA. Maybe I was? I got temporary IP banned multiple times though because I kept failing. Just wanted to let off some steam there after two days of trying to sign up here
Third: Suggestions/Requests
1. Currently the only way to move entire stacks at once is to bug out the split function by continuing to hold CTRL when you let go of the split stack. This may be intentional, if it is then it doesn't really flow like the rest of the software. It is really jittery and I think it should be changed that whenever your holding SHIFT you can just drag and drop a whole stack as if it was a single card/counter.
2. When moving pieces from board to board, it is EXTREMELY time consuming. In addition to #1. I think the SHIFT key, when held down, should have additive functionality. For example, hold shift and click 5 different cards/counters should select all 5 of them, even if they aren't stacked, even if they aren't the same, then you should be able to drag all 5 where-ever you want.
3. This is probably a loooong shot for a far future update, but it would be cool to have a clean drag and drop type of creation method instead of using xml. I'm fine with xml, but it would just be nice if it were more streamlined.
4.
Fourth: Bugs
1. If you put a symbol in a scenario description, like "&" for example, Zuntzu will not detect the scenario, you will also get a non-fatal error when going to open a scenario.
2. If you hold an object and then hold spacebar the program crashes.
3.
I don't remember all the other things, I'll have to get back to you guys
Side Note: I'm running Windows 7 64bit and cannot host a game. Software says game was hosted fine, no firewalls, router is DMZed and port forwarded just in case, UAC is off, all clients get the timed out message.
P.S. How do you designate an object is a card rather can a counter so counters don't stack on them?
I'll probably have more to write later after I remember everything.