0-9 |
| | ---- 11/07/2024 NEW: Legend Begins, The: North Africa, 1940 -1942 3rd edition. Designed by Mark Simonitch. Graphics uncredited, but presumably by Mark Simonitch.
Awards: 1991 Charles S. Roberts Best World War II Board Game Nominee. Copyright© Terran Games, 1994 | Conversion by T. Gordon. Operational level board-wargame simulating the war in Libya and Egypt during World War 2, with multiple scenarios and an overall Campaign game. The map covers North Africa from Alexandria to Marble Arch at 12km/hex. Setups provided for Scenarios 1 and 3 (either of which can be used as the start for an extended campaign. See BGG for more information. |
| | ---- 11/15/2024 NEW: Zulu Attack Designed by Fred Chatham and David Ferguson. Graphics by Fred Chatham. Copyright© Phoenix Enterprises Limited, 1982 | Conversion by T. Gordon. "Zulu Attack" recreates the battle of Isandlawana, which took place 22 Jan 1879 in the opening exchanges of the Anglo-Zulu war. See BGG & Grognard for more information. |
| | ---- 11/18/2024 Reupload: Power Grid Designed by Friedemann Friese. As arted by Domonkos Bence, Antonio Dessì, Lars-Arne 'Maura' Kalusky, Prapach Lapamnuaysap and Harald Lieske.
Awards: 2004 Meeples Choice Award Winner +20 others (see BGG). Copyright© Rio Grande Games, 2004 | Convertor Unknown. If you know, please leave a message on the ZT Forums! See who can supply the most cities with power. This is an older ZT1 ZTB as found in the "Zwever Collection." See BGG amd Rio Grande Games for more information! |
| | ---- 11/22/2024 NEW: Edelweiss Designed by John Schettler. Graphics by Rick Barber. Part of the Winter Storm series. Awards: 1989 Charles S. Roberts Best World War II Board Game Nominee; 1989 Charles S. Roberts Best Wargaming Graphics Nominee. Copyright© Clash of Arms Games, 1989 | Conversion by T. Gordon. Edelweiss was the German codename for the third phase of their "Case Blue" summer offensive, and the operational plan for the invasion of the Caucasus in late July of 1942. Setup provided for Scenario 10.3, The Drive South (which can also be used as the starting point for Scenario 10.4, Operation Edelweiss). See BGG and Clash of Arms Games (COA) for more information. |
| | ---- 11/28/2024 NEW: Prelude to Disaster Designed by Henry Robinette. Original system design by John Schettler. Graphics by Rick Barber. Part of the Winter Storm series. Copyright© Clash of Arms Games, 1991 | Conversion by T. Gordon. Prelude to Disaster: The Soviet Spring Offensive - May 1942, is Volume No. 6 of the Winter Storm Campaign Series by Clash of Arms Games, originaly designed by John Schettler and has the same Basic Rules like Edelweiss and Last Victory. Setup provided for Scenario 12.1 (Timoshenko Strikes!). See BGG and Clash of Arms Games (COA)for more information. |
| | ---- 12/01/2024 Reupload: El Grande in English Designed by Wolfgang Kramer and Richard Ulrich. As arted by Doris Matthäus, Stefan Sonnberger and Franz-Georg Stammele.
Awards: 2024 Gra Roku Advanced Game of the Year Nominee, 1997 Årets Spil Best Adult Game Winner, 1996 Spiel des Jahres Winner, 1996 Deutscher Spiele Preis Best Family/Adult Game Winner, 1995 Meeples Choice Award Winner, 1995 Meeples Choice Award Nominee Copyright© Rio Grande Games, 1995 | Converter is unknown, please leave a message on ZT Forums, should you have information. In this award-winning game, players take on the roles of 'Grandes' in medieval Spain and fight for control from a weakaning King. Secret disks should be rotated while in your hand, then flipped over and placed beside the board. The graphic on the back of the discs does not change based on the angle of rotation. To place cubes in the Castillo, 'delete' them from the board. They will return to the Castillo tab, which should be kept hidden until the contents of the Castillo are revealed. This is an older ZT1 ZTB as found in the "Zwever Collection." See BGG and Rio Grande Games for more information! |
| | ---- 12/04/2024 Reupload: Notre Dame Designed by Stefan Feld. As arted by Harald Lieske,
Awards: 2008 JoTa Best Light Board Game Nominee; 2008 Golden Geek Best Gamer's Board Game Nominee; 2008 Boardgames Australia Awards Best International Game Nominee; 2007 Tric Trac Nominee; 2007 Spiel des Jahres Recommended; 2007 Meeples Choice Award Nominee; 2007 International Gamers Awards - General Strategy; Multi-player Nominee; 2007 Golden Geek Best Gamer's Board Game Nominee; 2007 Golden Geek Best Family Board Game Nominee; 2007 Golden Geek Best Board Game Artwork/Presentation Nominee; 2007 Deutscher Spiele Preis Best Family/Adult Game 2nd Place Copyright© Rio Grande Games, 2007 | Converter is unknown, please leave a message on ZT Forums, should you have information. In the shadow of the Notre Dame cathedral, players compete for prosperity and reputation. See BGG and Rio Grande Games for more information! This is an older ZT1 ZTB as found in the "Zwever Collection." |
| | ---- 12/05/2024 NEW/Reupload?: Pillars of the Earth, The (De Kathedraal) in Dutch? Dutch (?) edition of the Pillars of the Earth.
By Michael Rieneck and Stefan Stadler. As arted by Michael Menzel, Anke Pohl and Thilo Rick Awards are many, please see BGG entry! Copyright© KOSMOS or Mayfair, 2006 (?) | Conveter & which exact publisher is unknown. Should you know please leave a message on ZT Forums! Contribute the most to the cathedral's construction. This seems to be a Dutch translation from Zuntzuniacos Spanish version. This is an older ZT1 ZTB as found in the Geralt & Zwever Collections. See BGG and Kosmos for more information! |
| | ---- 12/05/2024 Reupload: Pilares de la Tierra, los - En Español Spanish edition of the Pillars of the Earth.
By Michael Rieneck and Stefan Stadler. As arted by Michael Menzel, Anke Pohl and Thilo Rick Awards are many, please see BGG entry! Copyright© Mayfair or Kosmos, 2006 (?) | Conversion by Zuntzuniacos. Publisher maybe incorrect. Should you know please leave a message on ZT Forums! Contribute the most to the cathedral's construction. This an older ZT1 ZTB found in the Zwever Collection. See BGG and KOSMOS (?) for more information! |
| | ---- 12/05/2024 Reupload: Pillars of the Earth, The - in English Designed by Michael Rieneck and Stefan Stadler. As arted by Michael Menzel, Anke Pohl and Thilo Rick
Awards are many, please see BGG entry! Copyright© Mayfair or KOSMOS, 2006 (?) | Conveter & which publisher is unknown. Should you know please leave a message on ZT Forums! Contribute the most to the cathedral's construction. The cathedral is built by removing layers of terrain in the middle of the game board. Enable terrain editing, then 'delete' one layer for each game round. A new image of the cathedral will be revealed. This an older ZT1 ZTB as found in the Geralt Collection. See BGG and Kosmos for more information! |
| | ---- 12/06/2024 NEW: Last Victory, The: Von Manstein's Backhand Blow Designed by John Schettler. Artist is attributed. Part of the Winter Storm series. Copyright© Clash of Arms, 1987 | Conversion by T. Gordon. The Last Victory: Von Manstein's Backhand Blow, covers the time between the fall of Stalingrad to the spring thaw that shut down the Eastern Front. The Soviets. flush with victory, thundered west towards Kharkov in an attempt to finish off the battered remnants of the German Army Group South. Falling victim to the law of overstretch, the Soviets were badly surprised and beaten back through the strong leadership and superior strategy on the part of the Germans. Setup provided for Scenario 10.3 (The Last Victory) See BGG and Clash of Arms Games (COA) for more information! |
| | ---- 12/06/2024 NEW: Yugen PLUS+ Yugen PLUS; Design and Art by Stefan Karamanov; PNP edition. Free license 2013 | Conversion by Frank Jordan. Yugen is an abstract strategy game for two players. Tiles are placed on a diagonal board with the objective of getting two of three "philosophers" to come across your border. The tiles represent the forces of Earth, Air, Fire, and Water and their interaction can either pull or push the philosophers along. The rules take up only three pages (with large illustrations) and they are available on tabs for easy reference during play. Two additional pages of ZunTzu notes are included to show new players how ZunTzu handles tiles (like cards) and how they can be manipulated and kept hidden in your hand. See BGG for more information! |
| | ¡No Pasaran! Las Batallas por Madrid 1936-37 Designed by Javier Hoyos. Maps and counters by Xavier P. Rotllan and Carmen Canalejo. Part of the series Guerra Civil Española.
Setups provided for Scenarios 7 and 9. Copyright© Ludopress, 1995 | Conversion by T. Gordon. Charts in English and Spanish. Setups provided for Scenarios 7 and 9. This series gives a detailed tactical-operational treatment to several battles of the Spanish civil conflict. The level of detail is high for aspects such as supply, combat or organic organization of divisions/army corps, but the system always uses mechanisms as simple and intuitive as possible. For more info, see BGG and Alea-Ludopress ! |
| | 001 - Paris vaut bien une Messe Designed by Ben Hull. As arted by Didier Bourgeois, Christophe Camiotte, and Giuseppe Rava. As first seen in:
Encart-jeu VaeVictis n°50, les guerres de religion 1562-1598.
This ZTB was the one used to explain how to build a ZTB! Copyright© VaeVictis - Histoire & Collections, 2003 | Conversion by Jerome. This is the Game that Jerome used to provide the artwork for FAQ's and Support Pages on this site! Play and have fun - an early ZTB (produced in 2007). Please see BGG , Vae Victis and ZT Getting Started for more information. ZT Folk: this is a seminal ZTBox for your review! Download & compare to J. Patterson's 002 ZT Manual . . . |
| | 002 ZT Gamebox Design Manual PDF designed by J. Patterson. A necessary copy of ZT1 to current ZT2 website. As of 2022-2024, feel free to also review our 'Support' section. Copyright© ZunZtu 2008(+) | Need to know HOW to Design a ZunZtu box (ZTB)? Download this PDF. It will help every new designer in producing ZTBs. If there are ANY questions, see the ZT Forums. Help is a few key-strokes away! NOTE: 2022 -> This PDF is still relavent . . . |
| | 003 ZT InternetPlayabiity for ZT Core program 1.2 How do you play over the NET with ZT 1.2? Download this PDF now!
ZT's newest version, ZT 1.3+, fixes this past problem! For the newest version please re-download . . . Copyright© Jerome, ZunZtu 2021 | Download this PDF tutorial to use ZT over the internet. Play games over the NET, using this tutorial. While ZT was first designed in the 32K world, this tutorial will make it possible to play in the 64K world. This is an official ZT workaround for User systems across 32K & 64K. |
| | 004 ZT Core 1.2 ZT core program 1.2 which is stable for 32K & (as of 2022) 64K systems. Windows XP to Windows 11.
Core Program designed by Jerome of ZunTzu. Copyright© ZunZtu, 2006+ | ZT Folk, here is the legacy core program for ZT 1.2. This is included support of older computer systems. Download if you have an older computer system. Also see 001 for Internet palyability (using ZT1.2), However, at this point we are moving towards ZT1.3, there are no issues with internet playability! Please download from our site; it shows as ZT1.2 but will download ZT1.3. Core ZT 1.3 is stable for ALL designs - see this ZT forum post: Application Update and also for current ZT1.4 information. Please post on Technical Support ZT forum page of any issues. We need your support! This is a .ZIP file - so please download and unzip ZT1.2 using Windows to access the legacy program! Instructions included for having BOTH ZT1.2 & ZT1.3 & ZT1.4 loaded on your machine (as of Nov. 2022)! |
| | 005 ZT1 Green List - Last Update 10/29/2024 Excel List of older linked games from ZT1 . . . ZT2 has been successful finding these old, linked games for hosting. But we are still in search of 209+ ZTBs once linked. Can you check your library and submit to ZT2? During the submission process, please place a note stating that this an old ZT1 ZTB - we will do the rest!! Copyright© ZunZtu, 2007 to 2019 | Introduced by ZT Upload Team. This is an MS Excel file available for download. See: AHOD thread on ZT Forums for more information! We have finally curated this list of 209 ZT1 boxes which are lost. Would you have a copy or know an original contributer who can send us missing ZTBs? Please review this file . . . Sincerely, ZT Upload Team. Last updated 10/29/2024.. |
| | 006 Tutorial: Dice Options How different dice can be called out in ZunTzu's xml file. Gamebox by Frank Jordan none | Many of the different ways dice can be shown in ZunTzu. Multi colored dice in the same hand. Different colored pips on the same die. D4, 6, 8, 10, 12, and 20 sided dice using templates. Percentile dice using two D10's or D20's with different template images. Examples of Risk dice showing how die order can allow different throws from the same hand. The display shows the different templates and the xml file used for this gamebox. |
| | 100 Days Battle Original design published by Operational Studies Group in 1979. Which was originally designed by Kevin Zucker, Thomas Walczyk and Edward Curran.
Copyright© Avalon Hill, 1983 | Conversion by R Peterson. Avalon Hill's game of the Napoleon's final Waterloo campaign. An introductory game for AH's "Struggle of Nations." See BGG & modern Avalon Hill site. |
| | 1776v3 The Game of the Revolutionary War - 2nd edition + Designed by Randall C. Reed. As arted by W. Scott Moores, Randall C. Reed and Thomas N. Shaw. Copyright© Avalon Hill 1974 | Conversion by Jerry Todd. This ZTB uses 'Terrain' feature for the maps. Please select 'terrains' trowel and place the map(s) you need for scenario! Classic 2nd edition version with Leader counters from General Magazine!
This file (1776Ver3) corrects a map error, and replaces all the JPGs with PNGs. See BGG and Uhlan Games page for further information. Also see modern Avalon Hill website! |
| | 1792_ La Patrie en Danger Designer Marc Brandsma. Crédit d'artiste (Atrist): Didier Guiserix. Thanks to research done by a ZT member (see ZT French Forums).
As originally shown in Casus Belli #66. Copyright© Casus Belli, 1991 | Conversion by T. Gordon. "1792: La Patrie en Danger" is an operational level wargame / simulation about the first campaign of the First Coalition (1792-1797) of the French Revolutionary Wars conducted by the French army against European Royalists Powers (aka Allies: Holy Roman Empire, Great Britain, Spain, Dutch Republic...). It was used for the '1992 French wargame championship'. The system used is Kevin Zucker's "The Campaigns of Napoleon" (Napoleon At Bay, 1809...) 1 hex = 3,200m (2 mile) 1 strength point =~1,000 men turn = 2 days/turn 8 page rule book. Published in Casus Belli #66. Additional material in Casus Belli #67. See BGG for more information. |
| | 1797, Rivoli Designed by Frédéric Bey. As arted by Pascal da Silva. As first seen in VV Magazine #18. Vae Victis, 1998 | Conversion by L. Gary. This is the first of the "Jours de Gloire" battle games to appear in Vae Victis (the idea is to have them come out to roughly coincide with the 200th anniversary of the battle's occurance). Units are activated via activation marker draw, which drives the course of the game. See BGG and Vae Victis Magazine for more informaion! |
| | 1798 Pyramides Designed by Frédéric Bey & Marc Brandsma. Arted by Didier Bourgeois. As first seen in VV Magazine #23. In French. Uploaded by kind permission of Frédéric Bey! Copyright© Histoire & Collections (Vae Victis #23), 1998 | Conversion by L. Gary. Vae Victis issue 23. This game is the second in the "Jours de Gloire" battle series, and covers Napoleon's great (but ultimately hollow) victory in Egypt over the Mamelukes at the Pyramids. ZTB is in French. See BGG and Vae Victis for more information! |
| | 1813: Napoleon’s Nemesis Designed by Stephen Cole, art done by Alberto Cavazzuti. Copyright© Europa Simulazioni 2016 | Conversion by D Jones. In the aftermath of Napoleon's defeat in Russia, can the Empire, recover from defeat? See BGG for more information. Also see the company website: Europa Simulazoni |
| | 1863 PLUS Bis Because of the year produced & business of the time (around 1961) - Designer & Artist were not attributed.
This a newer upload. This (Bis) version has enhanced PDF ability!
Copyright© Parker Brothers, 1961 | Conversion by Frank Jordan. Rules are included (Bis). Download now! In 1863, the North and the South were evenly balanced. The North had more troops, but the South had better troops with more mobility. There are differences, but decisive battles are afforded for victory. What will You do? This is a ZIP file: Please download & extract for the ZTB & other assets! See BGG for information on Hasbro Games (aka Parker Brothers). |
| | 1870 Designed by Jean-Pierre Défieux. Artist Unknown; should you know, please leave a comment on ZT Forums. Jean-Pierre Défieux, 1978 | Conversion by T. Gordon. Division level wargame on the Franco-Prussian War from August 1870 to February 1871 in 67 three-day turns. 1 map, 200 counters. Rules for supply, railroads, French sea movement, fortresses, and the Siege of Paris. Charts in French. No scenario setups provided. See BGG and Descartes Editeur (?) for more information. |
| | 1870 PLUS en français Toute la guerre Franco-Prussienne de 1870
J-P Defieux. Copyright© J-P Defieux, 1978 | Conversion par la Provence, au format .rar. (Conversion by Provence, in .rar format). Voir BGG & descartes-editeur (?) pour plus d’informations ! ** Veuillez télécharger et ouvrir (décompresser) pour ZTB ** |
| | 1914 Designed by the great James Dunnigan. His second design for Avalon Hill! Copyright© Avalon Hill, 1968 | Conversion by R Peterson - unlike my other ZTB designs, this NOT setup. See BGG for more information. Also see modern Avalon Hill . . .
1914 is a traditional hex and counter wargame that attempts to simulate the opening phases of WW I on the Western Front. This was James Dunnigan’s second game for Avalon Hill. Like many wargames combat is resolved through the use of dice and a Combat results table (CRT): From BGG website |
| | 1940 1.0 en français Designed by Frank Chadwick. Art direction by Richard Banner.
Insert of Casus Belli #46 ("120" series). Game is in French. Copyright © GDW, Excelsior Publications 1988 (?) | Conversion by federico67. An updated version of GDWs original version with new artwork etc. Users should own original game to play! See BGG and BGG Wiki for more information in French. This is an older ZT1 ZTB. Now hosted on ZT2 and found by R. Peterson. |
| | 1940: Battle of France Designed by the great Frank Chadwick. During this period of our war gaming heritage, artists were not always acknowledged. Copyright© GDW, 1980 | Conversion by R Peterson. What happened in 1940, why did France lose? A series 120 game about this campaign! See BGG and FarFutures.net for more information. |
| | 1941: Operation Barbarossa Design by the famed John Astell. Original artwork by Paul R. Banner & assisted by Chris Purcell. Playtest & advice by Tim Brown, Ben Knight & John Harshman.
Copyright© GDW 1981 | Conversion by R. Peterson. A WELL balanced game concerning the invasion of the Soviet Union. Play it once, play it twice (and more) - - the victory depends on strategic movements! A faithful rendition of GDW's 1941 Operation Barbarossa. See BGG also see GDW List at Far Futures . . . |
| | 1942, a complete historical game of Japan's opening moves in the Pacific War As originally designed by Marc Miller and as originally arted by Sawshun Yamaguchi (?). Can anybody verify that Mr. Yamaguchi was the original artist? Copyright© GDW 1978 | Conversion by R. Peterson. A Series 120 Game - worthy of play! Expect to plan Japanese movements into Malaya, Java and Philippines. An asymmetrical campaign for control of the SE Pacific. A faithful rendition of GDW's original '1942.' See BGG also see GDW List at Far Futures . . . |
| | 1960: The Making of the President 1.0 Designed by Jason Matthews, Christian Leonhard. Copyright© Z-Man Games 2007 | Conversion by Gary Krockover. Suggestions/comments/questions about this gamebox welcomed! See ZT Forums for contact information. See Z-Man Games website for further information. See BGG for even more information! |
| | 300 The Boardgame 1.0 Thematic Games
Design by Andrew Parks, Ed Repka Copyright© Thematic Games (NECA) 2007 | Conversion by GJK 300: The Board Game is a fast and exciting way for 2-4 players to recreate the Battle of Thermopylae as depicted in Frank Miller's epic film.
See BGG also see NECA |
| | 6 Days of Glory Designed by Kevin Zucker. As arted by Richard N. Barber, Tom Hannah and Jean-Louis Ernest Meissonier. Copyright© Clash of Arms 1997 | Conversion by T. Gordon. On to Paris! A highly regarded game system. Napoleon in retreat, full. Napoleon was defeated in the battle of Leipzig the previous year. He was determined to make one last stand on the road to Paris. Facing coalition between Russian under Blucher and Russian under Sacken, Napoleon caught them and was about to crush them in decisive battles before Paris in 6 days of February, 1814. See BGG and Clash of Arms Games (COA) for more information! |
| | 9 Card Siege, PLUS Designed & arted by Chris Hansen. An acclaimed PnP designer on BGG (see below). All by his permission! For game designers, a MUST see . . . Copyright© Chris Hansen, 2017 | Conversion by Frank Jordan. '9 Card Siege' is a solitaire card game of castle defense. Two scenarios for a left or right castle display, a few added markers, and, with Chris Hansen's permission, a pdf file of the rules. All you've got to do to win is hold the castle for three days. Good luck! See BGG for more information! ** This a ZIP file, please unzip for ZTB ** |
A |
| | A Bold Stroke: The Soviet Liberation of Kiev, 1943 Designed by Jack Radey. Graphics by Joe Youst. Should anyone be able to verify: 'Spearhead Games' as the copyright owner - please leave a message on ZT Forums! Copyright© Spearhead Games, 1995 | Conversion by T. Gordon. Setup provided for scenario 1. A Bold Stroke: The Soviet Liberation of Kiev, 1943, is a simulation of the battles between the Soviet Union and the German forces for the control of Kiev and the right bank of the Dnepr River in November and December of 1943. See BGG and modern Spearhead Games (?) for more information! |
| | A la charge, Normands et Byzantins 1er Ed. (Designed by) Par Florent Coupeau. Graphics by Christophe Camilotte & Pascal da Silva. Encart de Vae Victis n° 87 / Insert of Vae Victis #87. Courtesy Vae Victis magazine. Copyright © Vae Victis - Histoire & Collections 2009 | Conversion by Dave Deitch. An introductory level tactical medieval wargame. See BGG and Vae Victis for further information! |
| | A las Barricadas! 1st ed. War Storm Series. Designed by
Juan Carlos Cebrián, Nicolas Eskubi and as arted by Nicolas Eskubi. Copyright © War Storm Series 2006 | Conversion by Bill Ash. A las Barricadas! is a platoon level tactical wargame simulating the Spanish Civil War. See BGG entry & also see ConsimWorld site or more information - - we do need an active Publisher web-site: can you help? |
| | Aachen People's War Games edition. Designed by Jack Radey and Winston Hamilton. Art by Ina Clausen and Jack Radey.
Copyright© People's War Games, 1983 | Conversion by T. Gordon. Setups included for all scenarios. Note that, even though the game includes 20-sided dice, those dice have sides numbered only from 0 to 9.
Aachen is a simulation/game depicting the battle for the city of Aachen from September 12 through October 21, 1944. See BGG for more information.! |
| | Acre Designer Mark Herman, Philip S. Kosnett, Rob Mosca and David Werden. As arted by Redmond Askel Simonsen.
Part of the Art of Siege quad. ZT Note: 2nd game uploaded from 'Submission Button.' Copyright © SPI, 1978 | Conversion by maxfin. Richard Lionheart's Siege, 1191. Acre simulates a crucial battle in the centuries-long war called the Crusades. The port city of Acre was considered key to the possession of nearby Jerusalem. In 1191, after a siege of almost three years, Acre fell to the Christian Crusaders under Richard the Lion Hearted, King Philippe of France, and King Guy of Jerusalem. See BGG and DG for more information! |
| | Across the Pacific Strategic game of WWII in the Pacific as designed by Michael Myers. Graphics by Tom Hannah and Jeffry Tibbetts: used with permission. Copyright© Pacific Rim Publishing 2010 | Conversion by D. Jones. "Across the Pacific" is a board wargame which portrays the entire World War 2 Pacific War in five-month turns with units that range from armies to regiments, air fleets to destroyer flotillas. See BGG and Just Plain Games (aka Pacific Rim Publishing) for further information! |
| | Across the Potomac Designed by Ben Knight. Graphics by Beth Queman. As presented in Command Magazine #30. Copyright © XTR, 1994 | Conversion by S. Rugge. Across the Potomac is a simulation of the 1863 Gettysburg campaign during the American Civil War. The Confederates were at the height of their military capabilities and were looking for a quick way to end the war by aiming at Washington. The battles of Brandy Station, Second Winchester, and Gettysburg were fought during this campaign. See BGG for further information! |
| | Across the Wide Missouri Designed by Lawrence Duffield. Artist unknown - should you know, please leave message on ZT Forums. Copyright© LPD Games 2007 | Conversion by T. Gordon. Three games covering the battles of Wilson's Creek, Pea Ridge, and Prairie Grove. Part of the LPD Battles of the American Civil War series. See BGG for more information. |
| | Ada Lovelace: Consulting Mathematician PLUS Designed and arted by Mr. Robin David. Awards: 2017 Golden Geek Best Print & Play Board Game Nominee! An original pencil-paper game. As re-invented for ZT by Frank Jordan! ZTB Fully playable over the net. Copyright © Robin David, 2017 | Conversion by Frank Jordan. "Ada Lovelace: Consulting Mathematician" is a solitaire game of placing block shapes to fill in rooms and surround evidence icons. Originally a PNP game that used pencil and paper, here it is in electronic form with block shapes that you can manipulate with the mouse wheel. Rather than trying to visualize placing a piece, ZunTzu lets you flip it, spin it, and drag it to where it fits best. Circling an object and filling in check marks are just as easy. As a PLUS game-box, the rules are included. Thanks to designer Robin David for his permission!! Also available to play online!! See BGG and Robin-David & AdaLovelaceOnline for more information . . . Thanks! This download's as a ZIP file. Please Un-ZIP to access the ZTB and extras . . . |
| | Advanced Civilization Designed by Lauren Banerd, Jim Eliason, Jeffrey Groteboer, Bruce Harper, Eric Hunter, Steven Padgett, Gary Rapanos, Michael Roos, Jennifer Schlickbernd and Jeff Suchard. As arted by the famed Rodger B. MacGowan.
Awards: This an enhaced version of award winning 'Civilization.' 2018 UK Games Expo Best Board Game (Strategic Style) Judges Award Winner. 1982 Charles S. Roberts Best Pre-Twentieth Century Game Winner. 1982 Charles S. Roberts Best Pre-Twentieth Century Game Nominee. Copyright © Avalon Hill, 1991 | Conversion by L. Duarte. The use of the word "Advanced" to describe this expansion followed existing Avalon Hill tradition, "Enhanced" is likely more appropriate. Playing with this expansion is no more difficult than playing the base Civilization game. This expansion reworks a few of the original rules, includes a reworked version of Civilization Expansion Trade Cards Set, and adds more civilization advancements to the technology tree. See BGG and modern Avalon Hill for more information! |
| | Advanced Squad Leader: Starter Kit #1 Designed by Ken Dunn. Graphics by Kurt Miller. Awards: 2004 Charles S. Roberts Best World War II Boardgame Nominee. Copyright © MMP, 2004 | Conversion by S Rugge. This is the first Scenario from Advanced Squad Leader Starter Kit #1 - Retaking Vierville. See BGG and MMP for further information! |
| | Advanced Third Reich V2 PLUS+ Advanced Third Reich was published by Avalon Hill in 1992 as development of "Rise and Decine of Third Reich", a classic strategy level game covering the European theater of WWII.
Proof of ownership to download: You must own game to download. Copyright© Avalon Hill ,1992 | Conversion by Maaaax. This module is the update of a previous ZTB on the same game. In this version the cards and tables necessary for the game have been inserted directly onto the map. Furthermore, it includes the setup for all scenarios. Includes the Italian East Africa megavariant. See BGG & Avalon Hill for more information! |
| | Aéropostale Encart jeux et stratégie n°20.
Designed by François Nédélec Copyright© Jeux et stratégie 1983 | Conversion by Provence. Vous devez posséder le jeu pour le télécharger. You must have the original game to download it. See BGG for more information. |
| | Africa Orientale Designed by Jeff Brown and art by L Freeland & L Hoffman.
Using modified Europa rules. As published in S&T #128, during 3W's tenure. Copyright© 3W 1989 | Conversion by R Peterson. Africa Orientale (Italian for East africa), is a simulation of the campaign fought in the horn of Africa in 1940-41. Few games on this topic. A faithful rendition of this magazine game! Interested Europa players should download! See BGG & DG for further information. |
| | African Campaign, The Designed and arted by John Edwards. A true version of the first edition. For game designers, a truly historical game to review. See Compass Games 2017 version. Copyright © Jedko, 1973 | Conversion by maxfin. The African Campaign covers the war in North Africa during World War two. The map covers an area from Alexandria to just east of Tripoli. Units are from brigade to divisional level. This game is much like an advanced version of Avalon Hill's Afrika Korps. See BGG and Compass Games for a new 2017 version! |
| | African Campaign: Designer Signature Edition Original design by J Edwards (including artwork) and new artwork by Todd Davis & Knut Grunitz. Copyright© Compass Games, 2017 | Conversion by Bill Barrett. A classic game about the WW2 desert war! This game keeps faithful to the original JEDKO design and is considered by many as "Africa Korps, done right!" See BGG and Compass Games website! |
| | Afrika Korps 2nd ed. Designed by Charles S. Roberts. The FIRST wargame designer of our hobby! Among many innovations, Mr. Roberts was the first to use the 'hex' to aide in map movement.
Copyright© Avalon Hill 1965 | Conversion by Maaaaax, Easy and fun historical game of Rommel’s battles with the English in North Africa during WW2. One of the early Avalon Hill beginner war games. See BGG for more information. Also see modern Avalon Hill website.
Charles S Roberts, is considered by many as the 'Father of Wargaming.' See Wikipedia for more information! |
| | Afrika Korps Plus 3rd ed. Designed by Charles Roberts - please play! Presented in the classic Blue/Pink colors. Mr. Roberts was the first to use hexes in wargames. He is also the namesake for "Charles S Roberts" awards in historical gaming. Copyright© Avalon Hill, 1964 | Conversion by Frank Jordan This is the old Avalon Hill classic presented in its original colors: Blue for the Allies and Red (Pink?) for the Axis. That's the way AH did things way back in '64. There's a little chrome--an updated Turn Record track, and some Rommel's Route counters--but pretty much the look is just like it was all those years ago. The zip file includes the rules to the 3rd Edition which were annotated by Bill Thompson of The Wargame Academy. It's still a good introductory game for newcomers and a trip down memory lane for us old guys! See BGG and especially see Charles S Roberts Awards website & modern Avalon Hill website. |
| | Afrika: 2nd Edition Designed by Dean N. Essig. As arted by Nicolás Eskubi and Dean N. Essig.
Awards: 2006 Charles S. Roberts Best World War II Boardgame Nominee Copyright © MMP, 2006 | Conversion by L. Duarte. Afrika II is a reprint of Afrika: The Northern African Campaign, 1940-1942, the second game in the award wining Standard Combat Series (SCS). Designed to provide players with a low complexity game system that also provides great historical detail and a touch of realism, the SCS is an ideal choice for gamers of all ability levels. See BGG & MMP & The Gamers Archive for more information! |
| | Against the Reich Designed by Joseph M. Balkoski. Aritists: Stephan Crane, Richard A. Johnson, Diane Malz and Kevin Wilkins. Copyright© West End Games (WEG) 1986 | Conversion by Jerry Todd. By kind permission of Mr. Joseph M. Balkoski. This is a WWII historical simulation, where you take the role of either the Germans or the Allies on the western front, designed by a veteran designer and historian. The novel 'initiative' system means that you never know who is going to move a piece next. With both historical, and free set ups the German and Allied players can either follow in Eisenhower and/or Hitler’s footsteps or fight the battles using their own plans. See BGG & Uhlan Games or more information! |
| | Age of Napoleon Designed by Renaud J. Verlaque. As arted by Franz Vohwinkel (all versions?). Should you know more information, please see ZT Forums!
An award-winning game:
2003 Walter Luc Haas Best Simulation Winner!
2003 Charles S. Roberts Best Pre-World War II Boardgame Nominee/Winner! Copyright © Mayfair, 2003 (?) | Conversion by Unknown. An original 'lost' ZT1 design. Should you have any information, please notate on ZT Forums! An Award winning game! See BGG for further information! |
| | Age of Steam Designed by Martin Wallace. As arted by unknown individuals. Should you know, please inform on ZT Forums!
Awards: 2003 Tric Trac Nominee. 2003 International Gamers Awards - General Strategy; Multi-player Winner. 2003 International Gamers Awards - General Strategy; Multi-player Nominee. 2002 Meeples' Choice Award! Copyright© Warfrog Games, 2002 | Conversion by the famed Zuntzuniacos. Steam-belching iron horses roar across the wild plains! Age of Steam relives the era when pioneering U.S. railroads built the tracks that transformed America's economy. The cut-throat action is centered on the industrial powerhouses of the growing nation: Pittsburgh, Cincinnati, Chicago, and beyond. See BGG for more information! |
| | Agincourt, Battle of Battle of Agincourt - 1415. Designed by Marc W. Miller. A series 120 game. Copyright © GDW, 1978 | Conversion by R Peterson. A faithful rendition of this GDW classic! See BGG for further information. Also see FarFutres.net . . . |
| | Agincourt, Battle of The, 1415 A.D. Designed by Marc Miller. Graphics by Paul R. Banner.
A Series 120 Game of a most historical battle . . . Copyright © Game Designers' Workshop (GDW), 1978 | Conversion by T. Gordon. The Battle of Agincourt, 1415 A.D. The map scale is 50 meters per hex. The turn and unit scale are not specified, but the presentation is tactical. For more information, see BGG and FarFutures.net. |
| | Agricola in English The 17th century: not an easy time for farming! Designed by
Uwe Rosenberg; artist: Klemens Franz. Copyright© Z-Man Games 2007 | Conversion by Anonymous - - Please inform on who made this ZTB! A Multi-International Award winner: See BGG for more information & also see Z-Man games . . . |
| | Agricola Meeples Edition Popular farming board game.
Designed by Uwe Rosenberg. Copyright© Z-Man Games 2007 | Conversion by Grimshad It's Agricola, with meeples, a new layout, and 15 different scenarios for any situation.
Conversion by Anonymous - - Please inform on who made this ZTB! A Multi-International Award winner: See BGG for more information & also see Z-Man games . . . |
| | Air Assault on Crete Designed by Randall C. Reed & Vance von Borris. As arted by Roger B. MacGowan and Randall C. Reed
Copyright© Avalon Hill 1977 | Conversion by R Peterson. So, few games on this historic campaign! Includes Crete, Malta and Cyprus scenarios. See BGG & Avalon Hill for more information . . . |
| | Air-Eaters Strike Back, The Designed by Keith Gross. Original artists: Jeff Boobar, Trace Hallowell, Doug Potter and Norman Royal.
ZTB set up with Intro. Scenario. Copyright © Metagaming, 1981 | Conversion by R. Peterson. This sequel to "Invasion of the Air-eaters" (also found in ZT Library - see: Invasion of the Air-Eaters ) has the aliens of the title staging another invasion a century later. This time the war is fought over the entire inner solar system, using 240 counters that represent a variety of space- and ground-based units. See BGG and BGG Metagaming for more information! |
| | Airships 2-4 players, 45-60 minutes.
Designer Andreas Seyfarth & artistry by Jo Hartwig. Copyright © Queen Games 2007 | Conversion by bggames01 [ BGGames01 Blogspot ]. Airships is a very tactical dice-game. By cleverly combining the three-colored dice with the values on the cards, you take part in building zeppelins and finally the famous Hindenburg. See BGG & Queen Games . . . |
| | Albion 20 v1.0 Hypothetical Invasion of England: 25-28 August, 1805
Designed by Alan Emrich Copyright© Alan Emrich and Victory Point Games 2008 | Conversion by Bill Barrett "The Napoleonic 20 game system expands with France’s long-planned invasion of England finally launched! With only modest complexity and a focused scope employing low unit density on the map (20 pieces or less) and dramatic, fast playing turns, it is the addition of ‘story-driven’ random event cards and night game turns providing the operational pauses and “friction of war” that give players a great feel for the parry-and-thrust of a Napoleonic campaign as the armies close for battle. With his newly trained and organized Grande Armée, Napoleon masses his forces in Boulogne for the great invasion. The Franco-Spanish fleet arrives on time to seize control of the English Channel, and a hell-for-leather landing is made aimed straight at London – the Kent Campaign ensues! With special post-landing maneuvering and naval conflict abstractions, Albion 20 adds many fascinating new features to simulate this campaign. Will the Emperor finally triumph over his archrival, “Perfidious Albion?” Or will there always be an England?
See BGG & Publisher VPG . . . for further information! |
| | Alcañiz 1809, Maria 1809, Castalla 1813 Designed by José Antonio Vargas-Zúñiga. Maps and counters by Sebastiá Heredia. Part of the series La Sombra del Águila (Shadow of the Eagles). Copyright© Alea-Ludopress 1994 | Conversion by T. Gordon. Charts in English and Spanish. Three battles in Spain. System : La sombra del Aguila. See BGG & Alea-Ludopress for more information. |
| | Alert Force Designed and arted by Wayne C. Close. Copyright© Close Simulation 1983 | Conversion by R Peterson. A Man-to-man skirmish game about an attack on a SAC base. See BGG for further information. |
| | Alesia, Caesars: Epic Battle A playable and exact version of AH's Alesia: Caesars: Epic Battle. A well developed game in ancient warfare. Copyright© Avalon Hill 1976 | Conversion by R Paterson. Rules not included. See BGG & Avalon Hill for further information! |
| | Alexandria 1801 Published by SIMTAC. Designed by Jose Luis Arcon Dominguez. As arted by Jose Luis Arcon Dominguez. Copyright© J.L. Arcon & SIMTAC, 1996 | Conversion by T. Gordon. Alexandria, 1801 is the first part of SimTac´s series "Battles of the Revolution & the Empire" on tactical (battalion, squadron, battery) level and medium/low complexity. You get two Battles in this box : the Battle of Mandara fought on March 13th and the Battle of Canope was fought on March 21st 1801 between the French L´Armée d´Orient and the British Invasion Army under Sir Ralph Abercromby. See BGG for more information! |
| | Alexandros Designed by Michael C. Markowitz. As arted, originally, by Mark Simonitch. Awards: 1991 Charles S. Roberts Best Wargaming Graphics Nominee. 1991 Charles S. Roberts Best Pre-World War II Board Game Winner. 1991 Charles S. Roberts Best Pre-World War II Board Game Nominee.
As first seen in No10. of Command Magazine! Copyright © XTR, 1991 | Conversion by S Rugge. "Alexandros: Conquest and Empire" is a wargame on the conquests of Alexander the Great from 334-323 B.C. One player takes command of the Macedonians and the other leads the Persians. They fight over provinces in quarterly turns. Combat can be fought tactically, using a separate display reminiscent of the way of resolving combat in Eagle games, with units assigned to various sections of the battlefield. Units which survive tactical combat can lay siege to cities. See BGG for further information! |
| | Alma, Battle of Designed by Frank Chadwick. A series 120 game about the first major battle of the Crimean War of 1854. Copyright© GDW 1978 | Conversion by R Peterson. See BGG & Far Futures for further information. |
| | Almeida & Bussaco 1810 - 1 of 2 Almeida Designed by Frédéric Bey. Artist Pascal Da Silva.
Almeida and Bussaco 1810 are the 30th and 31st battles of the Jours de Gloire series. Copyright© Canons en Carton, 2010 | Conversion by L. Gary. In April 1810, Napoléon entrusted to Masséna, the hero of Aspern and Wagram, the mission of driving Wellington out of Portugal. The northerly route was chosen for the invasion, passing through Ciudad Rodrigo and Almeida. Wellington did something different - see 2 of 2 Bussaco. See BGG and Canon en Carton for more information! |
| | Almeida & Bussaco 1810 - 2 of 2 Bussaco Designed by Frédéric Bey. Artist Pascal Da Silva.
Almeida and Bussaco 1810 are the 30th and 31st battles of the Jours de Gloire series. Copyright© Canons en Carton, 2010 | Conversion by L. Gary. In April 1810, Napoléon entrusted to Masséna, the hero of Aspern and Wagram, the mission of driving Wellington out of Portugal. The northerly route was chosen for the invasion, passing through Ciudad Rodrigo and Almeida. Wellington did something different - see 2 of 2 Bussaco. See BGG and Canon en Carton for more information! |
| | Amateurs to Arms! Designed by Kevin McPartland & Jerry Shiles. As arted by Timothy Schleif.
Awards: 2012 Charles S. Roberts Best Board Game Graphics Nominee!
2012 Charles S. Roberts Best Ancient to Napoleonic Era Board Wargame Nominee Copyright© Clash of Arms, 2012 | Conversion by D. Davis. An award winning CDG game! Amateurs to Arms! is a historical simulation game of the War of 1812. One player assumes the role of the British (including Canadian) forces, and the other plays the Americans. This often-overlooked conflict ended in a draw historically, but this was not the only possible outcome. See BGG & Clash of Arms Games for more information! |
| | Ambush! 1st ed. Designed by Eric Lee Smith and John H. Butterfield. Artists: John H. Butterfield. Ted Koller and James Talbot. Copyright© Victory Games 1983 | Conversion by Maaaaax. Solitaire Squad Level WWII Combat, France 1944. See BGG for this classic game. |
| | Amun-Re Designed by Reiner Knizia. 2003 edition, unknown artist(s).
Awards:
2003 Tric Trac Nominee; 2003 Spiel des Jahres Recommended; 2003 Spiel der Spiele Hit für Experten Recommended; 2003 Meeples' Choice Award; 2003 Japan Boardgame Prize Best Advanced Game Nominee; 2003 International Gamers Awards - General Strategy; Multi-player Nominee; 2003 Deutscher Spiele Preis Best Family/Adult Game Winner. Rio Grande Games, 2003 | Conversion by Unlnown. The pharaohs choose their sites, build their pyramids, and thank Amun Re for their bounty. A multiple awarded game - highly accalimed! See BGG and Super-Meeple for more information! This is an older ZT1st link - now hosted on ZT2. Found by Anonymous. |
| | Amyitis Designed by Cyril Demaegd. And arted by Arnaud Demaegd.
Awards: 2008 Tric Trac Nominee and 2007 Meeples Choice Award Nominee ! Copyright© 2007, Ystari | Conversion by Ystari Publisher(?). Please see ZT Forums, to add more information! Competition for prestige between Babylonian nobles in 590 BC. See BGG and Ystari for more information! |
| | Ancient Battles of Marathon & Granicus As displayed in S&T #124.
Designed by Larry Baggettt, Wayland Grace.
Artwork by ??. Copyright© Decision Games, 2003 | Conversion by R. Peterson. Marathon and Granicus uses the tried and tested Battles of the Ancient World system which now has clocked up an impressive 17 different battle scenarios spread over 3 boxed sets and 2 magazine game issues. See BGG , BGG Battles of the Ancient World and Decision Games for further information! |
| | Andean Abyss Designed by Volko Ruhnke. Arted by Xavier Carrascosa, Charles J. Kibler II, Rodger B. MacGowan, Chechu Nieto and Mark Simonitch, AWARDS: 2013 Origins Awards Best Historical Board Game Nominee; 2012 Meeples' Choice Nominee; 2012 Golden Geek Best Wargame Nominee; 2012 Charles S. Roberts Best Post-WW2 Era Board Wargame Winner; 2012 Charles S. Roberts Best Post-WW2 Era Board Wargame Nominee. GMT 2012 | Conversion by Massimo Finocchiaro (aka Maxfin/Maaaax). Counter-insurgency in the cities and jungles of drug economy 1990s Colombia. See BGG & GMT for more information! |
| | Antietam Campaign Designed by Charles L. Diamond. Artist Dale Gallon. This game is a fairly simplistic hex-and-counter wargame. With less than six pages of rules, it is very adept in it role as an introduction to gaming the American Civil War. The developer’s notes indicate that it is a modified installment of the Blue & Gray (SPI) system. The games comes with three scenarios, from nine to thirteen turns long. Copyright© Decision Games 1995 | Conversion by Jerry Todd. ANTIETAM CAMPAIGN is the latest in a series of games based on Civil War campaigns. Scenarios cover the battles of Antietam, South Mountain, and Harper’s Ferry. All can be linked to re-create the entire campaign. Each unit and commander which fought or could have fought in the campaign is rated for its movement, combat and leadership capabilities. See BGG and Uhlan Games and Decision Games . . . |
| | Anzio Beachhead 1st ed. PLUS S&T Magazine Issue #20 (Feb 1970). Designed by Dave Williams and Redmond Simonsen. Artists Joyce Gusner, Ted Koller and Redmond Simonsen.
A truly historical wargame: download to see the first fully Hex & Counter game inserted in a magazine! Copyright© S&T 1970 | Conversion by Frank Jordan. S&T's FIRST magazine mini-game. Designed by Dave Williams who also did AH's Anzio. This ZunTzu gamebox has new 600 dpi counters and a colored map. The screenshot shows it all. Anzio Beachhead is a fast little gem of a game that's easy to learn and easy to play. See BGG & DG (Decision Games) for more information! |
| | Anzio-Italia 4th and 6th Originally designed by Dave Williams & Tom Oleson. Artist: Roger B. MacGowen.
1943-45 Campaign in Italy. Copyright© Avalon Hill 1969 and 2004 (?) | Conversion by Frank Jordan This is an adaptation of the Vassal Italia module with new counters and an integrated Turn Record Chart. The map is the new one by Mark Simonitch and includes Sicily and lower Italy. The 4th and 6th edition game rules can be downloaded at BGG. Also see: Vassal.org . See Avalon Hill website . . . |
| | Arab-Israeli Wars: Tank Battles in the Mideast Designed by Seth Carus, Richard Hamblen, Randall C. Reed and Russell Vane. Artist: Randall C. Reed. Copyright© Avalon Hill, 1977 | Conversion by R Peterson. Final game of the Panzer-Blitz series [see BGG/PB] . . . Customizable tactical game which includes wire-guided missiles. An efficient tactical game which demonstrates 1950's to 1970's tactics. See BGG & Avalon Hill for further information. |
| | Arcola: Battle for Italy, 1797 Designed by Tom Walczyc and Kevin Zucker. Artists: Larry Catalono, David Jacques-Louis. Copyright© Avalon Hill 1979 | Conversion by R Peterson. Faithful rendition of AH's micro-game. Avalon Hill's version of Napoleon's Campaign for Northern Italy. See BGG and Avalon Hill for further information . . . |
| | Arctic Disaster, the destruction of convoy PQ17 Designed by Mark Stille, artwork by Mark Mahaffey.
As found in ATOM #47. Copyright© Against the Odds 2018 | Conversion by Dave Jones and as allowed by ATO. You do need the game to play! Re-create the voyage of PQ-17 as it transits Arctic waters en route to northern Russia. The game system is built around the uncertainty of task force activation, replicating the weak command and control evident on both sides. See ATO Magazine. |
| | Ardennes Designed by Dean N. Essig and also is the artist!
Awards:
1994 Charles S. Robers Best World War II Board Game Nominee Copyright © The Gamers, 1994 | Conversion by L. Duarte. Ardennes - The Ardennes Offensive, December 1944, is game 3 in the Standard Combat Series by The Gamers. This game covers the German attack in the Ardennes in 1944, better known as the Battle of the Bulge. See BGG, The Gamers Archive and MMP for more information! |
| | Arduous Beginning, The v1.0 Designed by Frank Chadwick and arted by Alan Emrich.
Operation Barbarossa - Army Group Centre. Copyright© Frank Chadwick and Victory Point Games 2009 | Conversion by Bill Barrett. "The Arduous Beginning is the first new historical board game in some 15 years from renowned game designer Frank Chadwick. It is a new iteration on his classic Battle for Moscow game system that combines ease of learning and design elegance with the kind of dramatic gameplay that Frank has long been famous for." A great little game - go here to check out a playtesting AAR: CSW. Also see BGG and VPG . |
| | Armada: The War with Spain Designed by Greg Costikyan, Eric Goldberg and Sterling S. Hart. Artist: Redmond Askel Simonsen. The first edition rules were unworkable. A second edition set of rules was issued by SPI. Copyright © SPI, 1978 | Conversion by maxfin (Maaaax). Armada is a grand strategic simulation of the two critical years in the Anglo-Spanish conflict that raged into the opening years of the Seventeenth Century. Emphasis is placed on the financial planning that was concomitant to any campaign. Each Player, but especially the Spanish, has substantial resources. However, just as in the historical situation, each Player must carefully plan a cost-efficient strategy. See BGG and DG for further information! |
| | Armageddon: Tactical Combat 3000 to 500 BC PLUS Design by Albert Nofi. As originally arted by Redmond Simonsen. New art by F. Jordan (?).
This was the game included in Strategy & Tactics issue #34
(Seems almost as old as the battles depicted)! Copyright© SPI, 1972 | Conversion by Frank Jordan. Gamebox optimized for ZunTzu play. (That's what the ZT on the icon means.) New flip side counters, fourteen scenarios with setups ready to play, charts and tables accessible on the main screen, an enlarged, colorized map and all the rules accessible from tabs in every scenario. For convenience the rules are also included in a separate pdf file with an added file of errata. (The errata has already been incorporated in the ZunTzu gamebox.) The scale and weaponry is similar to the earlier Renaissance of Infantry and Centurion games (also on this ZT2 site) so after converting those two I couldn't leave Armageddon out. There are a few differences--like chariots (armored personnel carriers?)--that add some uniqueness to the game. Still, it's fairly straightforward and going from any one of these three early tactical games to another is pretty easy. See BGG and DG for more information! ** This PLUS box is a zip file; download and unzip to access the gamebox and extras! ** |
| | Arnhem: Westwall Designed by Kip Allen. As originally arted by Redmond Askel Simonsen. Copyright © SPI, 1976 | Conversion by Frank Jordan. Arnhem is one of the Westwall Quad games reworked to take advantage of ZunTzu's features. The all-important bridges start the game covered with a "die" which gets flipped over to a red "X" if the bridge is blown. Drop zones are indicated by secret hex numbers so no paperwork is necessary. Artillery markers, new--not scanned--counters, Order of Appearance cards, a movable CRT, and two scenarios are all set up and ready to go with all components accessible from the main display. Extras included. The game represents the Allied drive to get to Arnhem bridge and the German efforts to delay them. See BGG and DG for more information. This is a ZIP design, please download and unzip for ZTB and other extras! |
| | Asperen-Essling, 1809 Designed by Frédéric Bey. As originally arted by Christophe Camilotte & Pascal Da Silva . . . Copyright © Vae Victis/Cérigo Editions, 2009 | Conversion by L. Gary. Aspern-Essling 1809 is the 26th battle of the series Jours de Gloire, launched in 1997 with Rivoli 1797 (Vae Victis n°18). The game covers the two days of the battle (May 21 and 22, 1809), with special rules dealing with the command situation of the French army (Lannes and Masséna). The bridges between the island of Lobau and the left bank of the Danube also hold an important place in the simulation. See BGG , Vae Victis for more information! |
| | Aspern Essling 1809 Designed by Frédéric Bey and arted by Christophe Camilotte & Pascal da Silva. Based on Richard Berg's rules.
Copyright © Vae Victis 2009 | Conversion by S Rugge. Battle of Aspern Essling May 21-22, 1809. "On April 24, 1809, Napoléon had proclaimed at Ratisbon' We will be in Vienna in less than a month !.' Although he did seize the Austrian capital on May 13, the Danube still separated the Emperor from the army of the Archduke Charles. To pull off a decisive victory, he now had to force a crossing of the river and defeat the Austrians as swiftly as possible." See BGG & Vae Victis Magazine for further information |
| | Assault at Cold Harbor Designed by Gary Graber. Artist unknown - should you know, please see ZT Forums and leave a message! Copyright © Minden Games, (2008 & 2015) | Conversion by S Rugge. Solitaire tactical American Civil War game re-creating the battle of Cold Harbor near Richmond, VA from May 31-June 12, 1864. Reprinted in a separate (ziplock) printing from its original appearance in Panzerschreck #3 (1999) as "Cold Harbor II" with map, counters and rules that "are slightly modified from the original edition". Reprinted again in 2015 in Panzer Digest #12 as "Assault at Cold Harbor" with color map and counters and updated rules. See BGG and Minden Games at Wargame Vault for more information! |
| | Asteroid Designed by the famous duo of Frank Chadwick & Marc Miller. Artists by Rich Banner, Richard Hentz, Naoyuki Kato and William H. Keith, Jr.
GDW's1980 game of protecting Earth. Copyright© GDW 1980 | Conversion by R Peterson. In Asteroid, one player controls a team of adventurers attempting to destroy a runaway mining asteroid on a collision course with Earth; the other player controls the evil computer brain that runs the mining station. The good guys must overcome the station's defenses (including various nasty robots), turn off the computer brain, set the asteroid to self-destruct, and escape before it blows. See BGG & Far Futures.net for rules and more information! |
| | Ataturk! Designed by Dennis L. Bishop. Graphics by Bruce Yearian. Copyright © Khyber Pass Games, 2004 | Conversion by T. Gordon. Ataturk is a simulation of the War for Turkish Independence fought between May, 1919 and October, 1922. See BGG and Khyber Pass Games and Legion Wargames for more information! |
| | Atlanta: Civil War Campaign Designed by Don Lowery. Artist unknown. Should you know, please post on ZT Forums!
Setups provided for all scenarios! Copyright© Lowry Enterprises Inc., 1973 | Conversion by T. Gordon. Battles include Rocky Face Ridge-13 Turns, Pumpkin Vine Creek-17 Turns, Kennesaw Mt.-19 Turns, Peachtree Creek-25 Turns and FULL Campaign-May 7-30 Oct 1864-89 Turns. See BGG for more information. |
| | Attack Sub Designed by Courtney F. Allen and as arted by George I. Parrish, Jr.
Fast two-player card based wargame, similar to Up Front, about modern submarine warfare. Copyright© Avalon Hill 1991 | Conversion by bggames01. Includes all 13 scenarios and a free setup scenario. Unlike the VASSAL module this gamebox is not missing any ships or playing cards. See BGG and BGGames01 and Avalon Hill for further information! |
| | Au Pont de Lodi Designed by Lex Nosworthy. Graphics by Rafa Hidalgo and James Cordell. Part of the La Bataille series. Copyright© No Turkeys, 2009 | Conversion by T. Gordon. “Au pont de Lodi” is a simulation of the May 10, 1796 battle. The First Italy Campaign (1796-1797) was actually the most brilliant military expedition of the French Revolutionary Wars.The Lodi manoeuver was also, strategically thinking, a large flanking operation against Beaulieu’s army.
For more information, see BGG! |
| | Auerstaedt 1806 Designed by Didier Rouy. A game in the Vive l'Empereur! series. Should you know the artist(s), please leave a message on the ZT Forums! Copyright© Socomer Editions 1989 | Conversion by T. Gordon Charts in French. Simulates Davout's holding at bay of Prussian forces north of the larger, decisive battle of Jena. As my copy of the game is punched, the counters in this ZTB are derived from the countersheet images that appeared in the original rulebook. See BGG for more information. |
| | Auerstaedt, 1806 (Schleiz, Saalfield, Auerstaedt, 3 of 3). Designed by the famous Frédéric Bey. As arted by Pascal da Silva. Third of three games in Packet. Copyright © Canons en Carton, 2007 | Conversion by L. Gary. Latest game in the "Jours de Gloire" series. Schleiz, Saalfeld and Auerstaedt 1806 Jours de Gloire series, Battles #16, #17 and #18 Available in English or in French 1 special rules and scenario booklet with historical notes and detailed OdB 2 A3x2 maps - 340 counters - 1 color Player Aid Card See BGG and Canons en Carton for more information! |
| | Austerlitz Designed by Paul Pozzi. During this period of our history, artists were not always attributed. Should you know, please leave a comment on ZT Forums! Copyright© The Kriegspiel Union, 1970 | Conversion by T. Gordon. Austerlitz is an operational game of the campaign in Austria during November and December 1805. The time scale is four turns per day (for a total of 92). The map scale is not stated, but it appears to be about 4km per hex. See BGG for more information! |
| | Austerlitz Designed by Dean N. Essig and David A. Powell. Artists unattributed.
Awards: 1993 Charles S. Roberts Best Pre-World War II Board Game Nominee. Copyright © The Gamers, 1993 | Conversion by L. Duarte. Austerlitz is the first game in The Gamer's Napoleonic Brigade Series of games. Game scale is 30 minutes per turn with each hex representing 200 yards. The game includes special rules for solitaire play. See BGG, The Gamers Archive and MMP for more information! |
| | Austerlitz 1805 Designed by Jose Antonio Luengo. Artist unknown, should you know, please leave a message on ZT Forums! Copyright© Trafalgar Editions 2019 | Conversion by T. Gordon. Trafalgar Editions’ Austerlitz is a miniatures-orientated rendering of Napoleon Bonaparte’s greatest triumph. Charts in English and Spanish. See BGG & Trafalgar Editions for more information. |
| | Austerlitz 20 v1.0 The Battle of Austerlitz 1805
Design by Kim Meints Development by Lance McMillan. Artists: John R. Cooper & John Cooper.
CSR award in 2009 as best DTP/PnP/Post Card Nominee. Copyright© 2009 Kim Meints and Victory Point Games | Conversion by Bill Barrett. "In Austerlitz 20, players recreate the battle of 2 December 1805 during Napoleon’s campaign in Austrian Moravia after the French capture of Vienna. One player commands the French army under the Emperor Napoleon Bonaparte while the other leads the Anti-French (i.e., Allied) forces consisting of the combined Austro-Russian Army lead by Gen. Kutuzov, Tsar Alexander I and Emperor Francis I."
See BGG & VPG for more information . . . |
| | Austerlitz: Battle of Three Emperors, 2 Dec 1805 Designed by John Young. As originally arted by François Pascal Simon, Baron Gérard and by the famed Redmond Askel Simonsen. An early game which is well-balanced. Copyright © SPI, 1972 | Conversion by S. Rugge. Austerlitz is a tactical level simulation of the battle between the French Army under napoleon, and the Austrian and Russian Armies under the Tsar Alexander of Russia. Known as the battle of Three Emperors, it ended the War of the Third Coalition (1805) with the annihilation of the Allied Army. It's noted as one of Napoleon's greatest victories.
Victory conditions for the Austro-Russian allies include the ability to exit the map in either the Eastern or Western direction. 100 counters.
See BGG and DG for more information! |
| | Avalanche: The Salerno Landings Designed by the famous Frank Chadwick. During this period, artists were not always attributed. Should you know, please inform on ZT Forums! Awards: 1976 Charles S. Roberts Best Graphics and Physical Systems Winner & 1976 Charles S. Roberts Best Graphics and Physical Systems Nominee. Modern Designers: See why this game was a winner! Copyright © GDW, 1976 | Conversion by R. Peterson. This ZTB is 'not-set-up.' It is a RAW version. Normally, GDW games are easy to set up, but there are problems (?) with either physical counters or is it a 'weak' OB (Order-of-Battles)? Still, it might be possible to figure out proper set-up with extra work. I promise to continue 'set-up' but might take many months, If you are a fan: keep an eye on this spot! All updates will be acknowledged and noted (as of April 2022). Please respond on ZT Forums your set-up experiences! See BGG and FarFutures for even moe information of this historical game! |
| | Ave Caesar Original + New Designed by Wolfgang Riedesser. As arted by Ingred Berner, Ekhard Freytag and Thomas Theimeyer.
Awards:
1989 Årets Spel Best Family Game Winner
2005 Japan Boardgame Prize Best Japanese Game Winner
2005 Japan Boardgame Prize Best Japanese Game Nominee Copyright ©1989 Otto Maier Verlag Ravensburger | Conversion by bggames01. Includes the original dual layout boards A and B, and also the two new edition boards, as well as one custom board. Set in a Roman Coliseum, players use cards to move their chariots around a quasi-variable track Original rules with ausgebremst variant, as well as new edition rules available. See BGG and BBGames01 . . . |
| | Ave Tenebrae Wargame deigned by François Marcela-Froideval. Artist: Olivier Ledroit, Copyright© FMF Dragonlord or 1982 | Conversion by Provence. Vous devez posséder le jeu pour le télécharger. ''You must have the original game to download it." See BGG . . . |
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| | Bailén 1808 Designed by J.A. Vargas-Zúñiga, Javier Hoyos, and Xavier Rotllán. As arted by Jose Maria Casado del Alisal and Xavier Rotllán. Volume II in the series La Sombra del Aguila. Ludopress, 1997 | Conversion by T. Gordon. "Bailén 1808", Volume II of the "Shadow of the Eagle" a Tactical Napoleonic board-wargame system. Covers the battle of Bailén, 19 July, 1808. Charts in English and Spanish. Setup provided for the full historical battle (Scenario 4). See BGG & Alea Ludopress for more information. |
| | Balance of Powers A game of the First World War - Land/Air/Sea. A Corp level game as designed by John Gorkowski with artwork by Mark Mahaffey. Copyright© Compass Games 2015 | Conversion by D. Jones. Game includes haggle-free diplomacy. See BGG & Compass Games . . . for further information! |
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